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ENJA

three-agent-skills

emalorenzo/three-agent-skills

This skill provides AI coding agents with structured guidelines and scripts for Three.js and React Three Fiber development, including best practices, optimization techniques, and automation tools.

48 5No licenseUpdated 2026-01-28

Overview

This skill is designed for AI coding agents to assist with Three.js and React Three Fiber development. It includes a variety of skills such as scene setup, shader optimization, and physics integration, along with scripts for automation and detailed documentation for best practices. The skill is structured to be used by agents that support the Agent Skills specification, and it includes both guideline-based and tool-based skills.

Capabilities

  • Provide guidelines for Three.js and React Three Fiber development
  • Offer optimization techniques for WebGL/WebGPU performance
  • Include automation scripts for common tasks
  • Support memory management and disposal best practices
  • Integrate physics engines like Rapier and Cannon-es
  • Implement post-processing effects and shader optimization

Best for

Use this skill when working with Three.js or React Three Fiber to optimize performance, set up scenes, manage memory, write shaders, integrate physics engines, or implement post-processing effects. It is also useful for reviewing code, providing actionable fixes, and following best practices for WebGL/WebGPU performance.

Works with

Claude CodeCursorCodexOpenCode

Security considerations

This skill does not execute arbitrary code or handle sensitive data. It relies on scripts and guidelines that are designed to be safe and follow best practices for development.

Categories

Summary and analysis are original content generated by AI Skills Rank. The skill's source text is not reproduced here — view it on the linked repository.